WoW Forever Warlock Macros

7 macros, ready to copy into the game

DoT spreading for Affliction, pet control for Demonology, burst for Destruction, and focus Fear and Banish for crowd control. Includes Healthstone, Soulstone and Life Tap safety macros. New to the class? Read the Warlock class guide or browse Warlock builds.

In game, type /macro, click New, pick an icon and paste. Macros can hold up to 255 characters. Spell names can change with patches, so test a macro before relying on it in a raid.

Raiding 7

Add Taunt (pick up loose mobs)
#showtooltip
/cast [@mouseover,harm,nodead] Growl; [harm] Growl

Adds spawning behind the raid need taunting yesterday. Mouseover-taunt lets you grab the add without changing your boss target (and losing your tank rotation position). Why mouseover: you stay on the boss the whole time — the add is grabbed by hovering, not targeting.

Assist the Main Tank (pull follower)
#showtooltip
/assist [@focus,exists]
/startattack

Sets your focus to the MT at the start of the raid, then this button snaps you onto whatever they're tanking and starts attacking. Why it matters: it eliminates the "I attacked the wrong target" problem entirely — your DPS always lands on the tank's current target, which is the correct kill order.

Full Burst (trinkets + racial + potion)
#showtooltip
/cast Blood Fury
/use 13
/use 14
/use [combat] Potion of Wild Magic

Raid DPS is measured in cooldown windows. This stacks your racial (+attack power/int), both trinkets, and a combat potion into one keypress so they overlap during the boss's damage window . Why overlap matters: multiplicative buffs stacked together produce dramatically more damage than using them spread out. One key = the whole burst.

Mark Skull + Announce (leader call)
/script SetRaidTarget("target", 8)
/script SendChatMessage("SKULL -> "..UnitName("target"), "RAID")

Marks the kill target and announces it in raid chat in one press. The UnitName pull makes the call self-documenting — no "who's skull?" questions when the pull starts.

Mark Targets (skull / cross / moon)
#showtooltip
/script SetRaidTarget("target", 8)

8 = Skull (kill first), 7 = X (kill second), 3 = Moon (CC), 4 = Triangle (trap). Marking targets mid-fight is the single biggest DPS-coordination tool in raiding. Bind three of these (Skull/X/Moon) to Q/E/R.

Ready Check (one key)
/readycheck

The built-in /readycheck pings every raid member for a Ready/Not-Ready popup. Why macro it? Because it belongs on the same key cluster as your pull macros — one hand runs the whole pull sequence without opening menus. Press it before every pull while trash is being cleared.

Warlock Curse Duty (elements/weakness)
#showtooltip
/cast [mod:shift] Curse of Weakness; Curse of the Elements

Raids need specific curses up at all times (Elements for spell damage, Weakness for physical). One key keeps your assigned curse applied; shift swaps to the secondary. Why: curse uptime is a flat raid-DPS multiplier — a forgotten curse is lost damage every second it's down.